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Patryk Galach

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Posted on 03/18/201906/27/2019

How to implement State Machine in Unity

Did you ever heard of term “design pattern”? Do you know what it means? Or do you know examples of it?

Today we will find out about one of the most important design patterns in game development! But beware, this might change you forever! ?

What design pattern even is?

But first things first! What is the design pattern you might ask? I’m going to prepare a separate post only about that subject, so, for now, I have just a quick explanation.

A design pattern is a high-level idea or proposition on how you can write code. Each design pattern has its pros and cons, so you have to learn about them as much as you can to know where and when to use them in your project.

Continue reading “How to implement State Machine in Unity”
Posted on 03/14/201906/27/2019

How I landed my first job as Unity Developer

There is a lot of young people wanting to get into the game industry. Maybe even you are one of them! I was! And like everyone else I needed to start somewhere!

Who cares about finals? ?

Back in 2012, when I was in the last class in high school, I should have to prepare for finals, but I had something completely different in my mind. ?

Night Of The Culture 2014
Night Of The Culture 2014 – Lublin Poland

That thing was “making games”. It was occupying my brain so much that after coming back home from school, I was looking around on the web for any available information about game engines. I was obsessed about that, and I bookmarked over 15 of game engines, and probably over 80 articles related to making games or game engines. But I had a problem. I found so many information that I couldn’t decide which one I want to use! ?

Continue reading “How I landed my first job as Unity Developer”
Posted on 03/11/201903/09/2020

Moving from Blogger

Years and years ago when I got my first gamedev job at Pixel Frog, I’ve decided that I want to share with the world what I was learning and what I found interesting in making games!

Humble beginnings

Well, I wasn’t confident about what I was doing back then, but I’ve made my little steps to create a little place where I could share some of my knowledge.
That place was called “Be Creative! Be a Game Developer!” and it’s still available at http://patrykgalach.blogspot.com.

To this day I love this slogan! ❤️

Continue reading “Moving from Blogger”

Posted on 03/01/201906/27/2019

First place at Las Vegas Summer Game Jam 2018

A week after landing in Las Vegas for a little longer stay I had a chance to participate in Las Vegas Summer Game Jam 2018. I wasn’t expecting much from it as I was entirely new in a city, but it was a great chance to meet new people!

Las Vegas Summer Game Jam Cover

Game jam took place on the weekend 25-26 August 2018 at Work In Progress.
In addition to a game jam, there was a part for newcomers to take workshops on game making in a lot of interesting subjects. But I came there to make games… ? Continue reading “First place at Las Vegas Summer Game Jam 2018”

Posted on 02/28/201906/27/2019

Diary of a Game Jam Survivor at IGDA Las Vegas

There are countless game jams opened to join in a moment you are reading this sentence. There is also a lot of people taking part in them.
What is most important in this type of events is that you have very limited time to create a game and submit it. This is great because as a game developer you always try to make something perfect. It’s not necessarily a bad thing, but this might lead to a never-ending development process.
So to make sure that you will make a game there are limits on time for game jams. They can be spread from a few hours to even a few weeks!

But to attend them, you have to prepare yourself for it!
And I made a presentation on exactly that subject on IGDA Las Vegas Meetup!

I hope you’ll enjoy it!

All materials are available here:

Continue reading “Diary of a Game Jam Survivor at IGDA Las Vegas”

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