
Today we will tackle something easier as the subject of Scriptable Objects in Unity is fairly straightforward. What is so cool about them is that you can throw so much different thing in them!
What Scriptable Object is?
According to the definition provided by Unity, Scriptable Object is a data container that let you save a lot of data and reduce memory usage. You can create them from code or by making new instances in the project view.

Thanks to that you can easily create a lot of different representation of data, for example, inventory items, skills, game modes and more.

The sky is the limit as they say ?
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