If you’re reading my posts and you’re checking my public repositories, you might notice that I’m implementing UI with Events that are passing input to the controllers. This is really convenient as you have a clear separation between logic and display layers.
To recap what this UI implementation looks like, let me first explain where it comes from.
From the beginning, I always tried to make my code modular, but I couldn’t grasp how to do it in a really clean way. It was literally taking me years, multiple projects and few programming languages to get to digging into design patterns finally. With them, I started to understand more of what I was doing and how easy it was to start taking care of your code and separate different layers from each other! ?Continue reading “Events or Interfaces Listeners?”