Using Debugger in Visual Studio with Unity

One of the most important things in programming and only second to using Google is knowledge about debugging your code! Surprisingly not many people know how to do it, so let me show you! This will be an example of how to use Visual Studio for that purpose.

What debugging is?

Debugging is a process of finding errors or bugs in the code. There is a lot of different approaches to doing it. Some involve printing a lot of console logs, and others require you to track which code is executed.

Depending on which way you prefer to work, you might need an IDE that has a debugger. Visual Studio has great integration with Unity[link?], so as long as you are using it, you don’t need to worry about it. If you are using something else, you should double check that.

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