
Last weekend I had a chance to go to Cracow to attend Edge Experience Hackathon, where we could play with edge platform developed by MobiledgeX.
Hackathon was taking place in hum:
And oh we did!
Continue reading “Edge Experience Hackathon – Summary”
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Last weekend I had a chance to go to Cracow to attend Edge Experience Hackathon, where we could play with edge platform developed by MobiledgeX.
Hackathon was taking place in hum:
And oh we did!
Continue reading “Edge Experience Hackathon – Summary”
From time to time, I have an opportunity to speak about making games or experiences. This time I wanted to talk about Augmented Reality – AR in short.
AR always was present in my career. Sometimes it was a simple project that I had to build over a few days, some other times AR was the core of a business where I worked.
But I never thought more in-depth about that technology. Until I had to prepare for the presentation “Expand Reality Around You“.
Continue reading “Expand Reality Around You”Updated on Sep. 2019 – Updating examples to AR Foundation 2.0+

I ❤️ Unity for what they are doing for the game industry. With the introduction of ARKit for iOS and ARCode for
Introducing AR Foundation in Unity! 🥳
On last GDC they presented a great demo of what AR is currently capable of. And if you are hyped about this tech as I am, you might ask how you can build that?
In the beginning, I was a little bit skeptical if it will work as it’s still in preview, but with building my little project, I found out that it’s much simpler than anything else! 🤓
Continue reading “Building AR game with AR Foundation in Unity”