Struggle and purpose of 2019 – a little summary of my 2019

It’s again this time of the year when everyone is making their summaries. And so do I! 😜

This year was kinda all over the place. It had some great highs πŸ”₯ and so many dark lows ❄️. But after looking at them now, I feel so grateful that all of them happened! πŸ˜„

So shall we proceed to my “little” summary of 2019? 🧐

Continue reading “Struggle and purpose of 2019 – a little summary of my 2019”

Submit your ideas!

You could see that I posted a few ECS posts lately. That is a new thing for every Unity Developer, and it takes some time to learn all about it. πŸ˜‰

I’m currently diving into Burst Compiler and Job System in Unity for upcoming posts, so I thought that I could ask you one thing in the meantime.

So far, I was writing about things that I found interesting, but maybe you are looking for something different. Perhaps it’s something that you have a hard time understanding, or no one explained it to you, or maybe there is something that you always wanted to learn about?

Continue reading “Submit your ideas!”