
Hi! I’m Patryk Gałach. Welcome to my dev blog!
It’s been almost 2 years, when I decided to get back to blogging and start patrykgalach.com.
And here we are, 100 posts later! 🔥
Continue reading “My 100th post!”
Level up your game dev skills!

Hi! I’m Patryk Gałach. Welcome to my dev blog!
It’s been almost 2 years, when I decided to get back to blogging and start patrykgalach.com.
And here we are, 100 posts later! 🔥
Continue reading “My 100th post!”
When building the game or app for WebGL, you always have to have browser compatibility in back of your head. We can’t also forget the platform on which the browser is working.
Each platform and browser may behave differently, and as a developer, you have to be prepared to handle those.
So let’s check to make some checks!
Continue reading “Check WebGL Platform”Animated Character 2D in Unity (Part 2)

When you are attempting to build a 2D platform game, one of the most important elements will help me a character movement. So in this post, I will show you how to make a simple animated character in Unity.
That character will have an idle animation, walking, and running animations, and jumping and falling down animations.
I will be using a few assets make by Kenney so buckle up!
Continue reading “Animated Character 2D in Unity (Part 2)”
When you are attempting to build a 2D platform game, one of the most important elements will help me a character movement. So in this post, I will show you how to make a simple animated character in Unity.
That character will have an idle animation, walking and running animations, and jumping and falling down animations.
I will be using a few assets make by Kenney so buckle up!
Continue reading “Animated Character 2D in Unity (Part 1)”
For a long time, I wanted to create a toon shader with this cool multi-step shading. Such effect was used for example in that small game called Brawl Stars.
So how can one create such an effect himself? As always, there are a few steps to follow.
Continue reading “Toon Shading with Unity Shader Graph”